The list for
errors in Sparking was very long, indeed. It seems like all of this or
at least extremely much has been fixed in this second game in the
Sparking series. 16 massive playable arenas which are maybe the biggest
fighting arenas ever made in a fighting game before. 70 characters + 59
transformations = All together 129 playable characters. The biggest
upgrade from Sparking is that there is now huge lists of combos and a
lot more finishing move. So we do not have to use the same move with
every character over and over again.
Gameplay:
9/10 Webmaster Rating
Now the gameplay has become pretty more advanced than last time. The
game offers some real deal fighting system which will probably be rated
as more difficult than average fighting games. Some combos is also damn
hard to trigger of. Chargeable beam attacks and nice performed rush
moves is also a big part of the match. There are in-game-transformations
and even fusion. Another nice detail is that you are able to almost play
ping pong with your opponent while in air and that you can teleport
several times much easier now.
Music:
9/10 Webmaster Rating
Very good sound tracks and some of them are from the real anime as well.
The music fit very good into the fight and is comfortable to listen on
as it at the same time gives you the adrenaline kick you want.
Graphics: 9/10 Webmaster Rating
Arenas and Story Mode 9/10
Characters 7/10
The arenas in this game simply enough looks awesome. Very good depth and
soul over it. The character models are normally fine and have some nice
details like blowing hair and lightnings. The light on the character is
also very good. What really counts down is the lack of emotions and the
power up methods. When you do power up you will get surrounded by blue
sparks all over the characters an it just look a bit to pimp for my and
many others matter of taste.
Final Score
8/10 Webmaster Rating
Review Submited by Nightcrawler on November 08, 2006